Creature Combat v2.6

v2.6 - The Final Major Update


Version: v2.6
Minecraft Version: 26.3
Publication Date:
27th October 2026
Active: -


Feature List

  • 32 Kits
  • Creeper Mode
  • Skeleton Mode
  • Drowned Mode
  • Piglin Mode
  • Player Arena
  • Artifacts (3)
  • Shop
  • Options (6 options)
  • Objectives
  • Advancements (50)
  • Portals
  • Story Mode
  • Advanced Statistics
  • Perfection (68)
  • Buffs & Modifiers Board

Overview

v2.6 is the twenty-seventh version of Creature Combat. It's the final major update in the game's development and it adds Piglin Mode, the Buffs & Modifiers Board and improves the overall experience with some quality of life features.

Additions

Game Modes

  • Added Piglin Mode
  • The block palette consists of nether bricks, netherrack, red nether bricks and magma blocks
  • Piglins with swords and crossbows will spawn, along with Blazes
  • In Hard Mode, the magma blocks change to lava and piglins can also spawn with spears
  • Wearing golden armor has no effect on the piglin's agression
  • When a Blaze directly kills a Piglin, it will drop its head
  • Added new Random Attacks to Hard Mode
  • These are: Ground Slam, Bigger Player, Faster Mobs, Hungry Player, Half Health and Darkness
  • These are now randomized along with the existing Smoke, TNT, Potions and Slowness during a Hard Mode game

Gameplay

  • Added the Buffs & Modifiers Board
  • This board shows all buffs and modifiers that can impact the game, like your Permanent Upgrades from the Shop, potion effects from the Head Display, Full Enchant and Challenge Items
  • You can disable any Permanent Upgrades from the Shop on this board as well
  • Added Kill 50 Piglins Objective
  • Added Survive 5 Games Objective
  • Added new advancements:
  • "A Few Astroblemes" - For unlocking Star of Extinction
  • "The Power is Yours" - For unlocking Custom Kit
  • "To The Max" - For playing a game with the full Buffs & Modifiers Board
  • "Now Go Touch Grass" - For achieving Perfection
  • "Piglin Killer" (I, II, III, IV) - For killing a certain number of Piglins
  • Added a Keep Kit option
  • This allows you to keep your kit at the end of a game
  • Added Trident enchantments when buying Full Enchant

Piglin Mode

Kits

  • Added Crossbow, Trident and Spear enchantments to the Custom Kit
  • Added Spears to the Custom Kit
  • Added Frost Walker and Depth Strider enchantment to the Custom Kit

Shops

  • There are new Display Entities on the top floor of the kit selector
  • Added descriptions for Permanent Buffs at the right end of the Shop with a Help Button
  • Added a Time Changer to the top floor of the kit selector
  • Added more status effects to the Random Effect Challenge Item
  • These include: Darkness, Oozing, Infested, Wind Charged
  • Added the More Random Attacks Challenge Item
  • Adds 4 new Random Attacks to both Easy and Hard Mode, meaning that Hard Mode will have eight Random Attacks in total

Rooms

  • Added the Piglin Theme to the Spawn Room

Changes

Game Modes

  • Effects are now used to accentuate Random Attacks during Hard Mode
  • Fedi from Story Mode is now renamed to Saro
  • Saro is now a Mannequin instead of an armor stand
  • Saro now gets suspicious earlier of the glitch
  • There is less technobabble in the finale sequence of Story Mode
  • Progress bars in Story Mode are now moved to the action bar
  • Changed food item to pumpkin soup
  • Food item will now automatically be placed in the last hotbar slot, except when it's already occupied

Bigger Player Random Attack

Gameplay

  • The Changelog Board now only has blue text
  • Gunpowder is now called "Creature Loot" and has a new texture
  • You will now get Speed Feathers and Knockback Sticks at the beginning of the game after buying them
  • All the Killer IV advancements have been reduced from killing 1000 of these creatures to 500 to make them less of a grind
  • Improved water movement efficiency during Drowned Mode
  • You now need 68 Perfection to achieve Perfection
  • The Head Display can now also support Piglin Heads

Kits

  • Kits are now named after their Kit Keys
  • Kit Keys now look more like Vault Keys
  • Kits Armor of Undying, Charge Up!, Witch, Overpowered, Firebreather, Star of Extincion and Secret now have Frost Walker on their boots
  • The Archer kit now also has a bow
  • The Witch kit now has a randomized potion in its second slot, instead of a predetermined selection of potions
  • The Health kit can now also heal when sneaking for five seconds
  • Removed slowness from the Poseidon Kit when above water
  • Star of Extinction is now unlocked after achieving Perfection 60

Shops

  • The Permanent Buffs have been rearranged in the Shop
  • You now have to unlock the Permanent Buffs with Perfection
  • The Totem of Undying now costs ( 10 )
  • The KACSE now costs ( 25 )
  • The Knockback Stick now costs ( 50 ) and is unlocked at ( 20 )
  • The Speed Feather now costs ( 50 ) and is unlocked at ( 25 )
  • The Glowing Compass now costs ( 75 ) and is unlocked at ( 30 )
  • The Safety Membrane now costs ( 150 ) and is unlocked at ( 35 )
  • The Toxic Trail now costs ( 150 ) and is unlocked at ( 40 )
  • The Lucky Charm now costs ( 250 ) and is unlocked at ( 45 )
  • You will no longer get Perfection when buying from the Shop

Buffs & Modifiers Board

Update

  • The map now runs on 26.3
  • There is now a way to test if you have the resource pack equipped in the Spawn Room

Removed

Gameplay

  • Removed Play 10 Times Objective
  • Removed Die 10 Times Objective
  • Removed Potion of Mystery from the Head Display
  • Removed Nausea from the Random Effect Challenge Item

Shops

  • Removed Remove Enchantments Challenge Item

Fixed

  • Performance Improvements
  • There was a bug where a line of blocks would not disappear in the Arena
  • TNT was actually exploding
  • The portal sound effect was called "Enderman Teleports" in the subtitles
  • The message announcing that the game ends in 5 seconds will no longer show the first time when equipping the Longer Games Challenge Item
  • The Head Display could give you the same effect twice
  • You could still get Kit Keys when all kits were unlocked
  • Secret Kit had no water
  • Secret Kit had the old block theme
  • Golden Potion did not work for the Secret Kit
  • You could buy Full Enchant multiple times
  • Life & Death Netherite Hoe was not removed when exiting the Custom Kit room
  • Throwable Black Hole did not work in Custom Kit
  • Some of the water in Drowned Mode was removed under certain obstacles
  • You could merge kits using the disposing system

Scrapped

  • Some of the bugs had to be scrapped due to the deadline
  • Datapack cleanup

The map from above

Changelog

Trivia

This version works with 162 Command Blocks. That's 18 more than in v2.5, and 2598 less than in v1.6.

This version works with 5214 commands. That's 715 more than in v2.5.

The effects used in the Health kit and Random Attacks could initially be obtained by activating Advanced Mode.

Piglin Mode was initially planned for v3.1, but after six years, I figured it was time.

The Ground Slam Random Attack was lifted from the map Get Out #4, which I made 7 years earlier.

Pumpkin Soup was introduced to add a vegan food source.

The Buffs & Modifiers Board was not planned beforehand: I wanted a way to store Permanent Buffs, but a chest could easily be taken advantage of to merge kits.